arduino examples

This commit is contained in:
2021-08-05 13:20:51 +09:00
commit 20c4a0fa7f
13 changed files with 663 additions and 0 deletions

32
buzz/buzz.ino Normal file
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#include "muze.h"
#define PIN_BUZZ 3
unsigned long last_time_millis, current_time_millis;
Muze muze = Muze(PIN_BUZZ);
void setup() {
pinMode(LED_BUILTIN, OUTPUT);
pinMode(PIN_BUZZ, OUTPUT);
Serial.begin(115200);
last_time_millis = millis();
muze.setScore(GREEN_SLEEVES);
}
void loop() {
current_time_millis = millis();
if (current_time_millis < last_time_millis) {
last_time_millis = current_time_millis;
return;
}
muze.play();
last_time_millis = current_time_millis;
}

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#include "Arduino.h"
#include "datetime.h"
unsigned long DateTime::get(){
return _set_time + _elapsed_ms_after_set_time/1000;
}
void DateTime::set(unsigned long sec_since_epoch){
_set_time = sec_since_epoch;
_elapsed_ms_after_set_time = 0;
}
void DateTime::update(){
_current_ts = millis();
if (_current_ts < _last_ts) {
_set_time = _set_time + _elapsed_ms_after_set_time/1000;
_elapsed_ms_after_set_time = _current_ts + (MAX_UL - _last_ts);
} else {
_elapsed_ms_after_set_time += _current_ts;
}
_last_ts = _current_ts;
}

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#ifndef Elex_DateTime_lib
#define Elex_DateTime_lib
#include "Arduino.h"
#define MAX_UL 0xfffffffful
class DateTime {
public:
/*
* 매 루프마다 반복 실행해 줄 것.
*/
void update();
/**
* 현재 시간 설정 (초)
* 기준 시간은 알아서 정할 것.
*/
void set(unsigned long sec_since_epoch);
/*
* 현재 시간 (초)
*/
unsigned long get();
private:
// 시간 값이 설정된 기준 시간. 오버플로가 발생한 때에도 업데이트된다.
unsigned long _set_time;
// 기준 시간 이후 경과한 시간 (밀리초)
unsigned long _elapsed_ms_after_set_time;
// 매 루프마다 업데이트됨.
unsigned long _current_ts, _last_ts;
};
#endif

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#include "Arduino.h"
#include "muze.h"
#define GAP_BETWEEN_NOTES 5
Melody _green_sleeves[] = {
{NOTE_G5, NOTE_LEN_8},
{NOTE_B5_F, NOTE_LEN_4}, {NOTE_C6, NOTE_LEN_8}, {NOTE_D6, NOTE_LEN_8_DOT}, {NOTE_E6, NOTE_LEN_16}, {NOTE_D6, NOTE_LEN_8},
{NOTE_C6, NOTE_LEN_4}, {NOTE_A5, NOTE_LEN_8}, {NOTE_F5, NOTE_LEN_8_DOT}, {NOTE_G5, NOTE_LEN_16}, {NOTE_A5, NOTE_LEN_8},
{NOTE_B5_F, NOTE_LEN_4}, {NOTE_G5, NOTE_LEN_8}, {NOTE_G5, NOTE_LEN_8_DOT}, {NOTE_F5_S, NOTE_LEN_16}, {NOTE_G5, NOTE_LEN_8},
{NOTE_A5, NOTE_LEN_4}, {NOTE_F5_S, NOTE_LEN_8}, {NOTE_D5, NOTE_LEN_4}, {NOTE_G5, NOTE_LEN_8},
{NOTE_B5_F, NOTE_LEN_4}, {NOTE_C6, NOTE_LEN_8}, {NOTE_D6, NOTE_LEN_8_DOT}, {NOTE_E6, NOTE_LEN_16}, {NOTE_D6, NOTE_LEN_8},
{NOTE_C6, NOTE_LEN_4}, {NOTE_A5, NOTE_LEN_8}, {NOTE_F5, NOTE_LEN_8_DOT}, {NOTE_G5, NOTE_LEN_16}, {NOTE_A5, NOTE_LEN_8},
{NOTE_B5_F, NOTE_LEN_8_DOT}, {NOTE_A5, NOTE_LEN_16}, {NOTE_G5, NOTE_LEN_8}, {NOTE_F5_S, NOTE_LEN_8_DOT}, {NOTE_E5, NOTE_LEN_16}, {NOTE_F5_S, NOTE_LEN_8},
{NOTE_G5, NOTE_LEN_2_DOT},
{NOTE_F6, NOTE_LEN_4_DOT}, {NOTE_F6, NOTE_LEN_8_DOT}, {NOTE_E6, NOTE_LEN_16}, {NOTE_D6, NOTE_LEN_8},
{NOTE_C6, NOTE_LEN_4}, {NOTE_A5, NOTE_LEN_8}, {NOTE_F5, NOTE_LEN_8_DOT}, {NOTE_G5, NOTE_LEN_16}, {NOTE_A5, NOTE_LEN_8},
{NOTE_B5_F, NOTE_LEN_4}, {NOTE_G5, NOTE_LEN_8}, {NOTE_G5, NOTE_LEN_8_DOT}, {NOTE_F5_S, NOTE_LEN_16}, {NOTE_G5, NOTE_LEN_8},
{NOTE_A5, NOTE_LEN_4}, {NOTE_F5_S, NOTE_LEN_8}, {NOTE_D5, NOTE_LEN_4_DOT},
{NOTE_F6, NOTE_LEN_4_DOT}, {NOTE_F6, NOTE_LEN_8_DOT}, {NOTE_E6, NOTE_LEN_16}, {NOTE_D6, NOTE_LEN_8},
{NOTE_C6, NOTE_LEN_4}, {NOTE_A5, NOTE_LEN_8}, {NOTE_F5, NOTE_LEN_8_DOT}, {NOTE_G5, NOTE_LEN_16}, {NOTE_A5, NOTE_LEN_8},
{NOTE_B5_F, NOTE_LEN_8_DOT}, {NOTE_A5, NOTE_LEN_16}, {NOTE_G5, NOTE_LEN_8}, {NOTE_F5_S, NOTE_LEN_8_DOT}, {NOTE_E5, NOTE_LEN_16}, {NOTE_F5_S, NOTE_LEN_8},
{NOTE_G5, NOTE_LEN_2_DOT}
};
Melody _minions[] = {
{NOTE_G3, NOTE_LEN_8}, {NOTE_G3, NOTE_LEN_8}, {NOTE_G3, NOTE_LEN_4}, {NOTE_G3, NOTE_LEN_16}, {NOTE_G3, NOTE_LEN_8}, {NOTE_G3, NOTE_LEN_16}, {NOTE_G3, NOTE_LEN_4},
{NOTE_G3, NOTE_LEN_8}, {NOTE_G3, NOTE_LEN_8}, {NOTE_G3, NOTE_LEN_4}, {NOTE_G3, NOTE_LEN_16}, {NOTE_G3, NOTE_LEN_8}, {NOTE_G3, NOTE_LEN_16}, {NOTE_A5, NOTE_LEN_8}, {NOTE_B5, NOTE_LEN_8},
};
Muze::Muze(int pin){
pinMode(pin, OUTPUT);
_pin = pin;
}
Muze::Muze(int pin, Score score){
pinMode(pin, OUTPUT);
_pin = pin;
setScore(score);
}
boolean Muze::play(){
_current_ts = millis();
if (_current_ts > _next_ts) {
if (_cue < _melody_size) {
_buzz();
_isPlaying = true;
} else {
noTone(_pin);
_isPlaying = false;
}
}
return isPlaying();
}
void Muze::setTempo(unsigned int tempo){
_tempo = tempo;
}
void Muze::setScore(Score score){
switch (score){
case MINIONS_0:
break;
case GREEN_SLEEVES:
default:
_melody = _green_sleeves;
_melody_size = sizeof(_green_sleeves) / sizeof(Melody);
_tempo = 100;
break;
}
_cue = 0;
_next_ts = 0;
_isPlaying = false;
}
bool Muze::isPlaying(){
return _isPlaying;
}
void Muze::_buzz() {
long duration = _duration(_melody[_cue].len);
tone(_pin, _melody[_cue].pitch, duration-GAP_BETWEEN_NOTES);
_next_ts = _current_ts + duration;
_cue ++;
}
unsigned long Muze::_duration(unsigned long len) {
return len * 60000 / _tempo / NOTE_LEN_4;
}

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#ifndef Elex_Muze_lib
#define Elex_Muze_lib
#include "Arduino.h"
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_C1_S 35
#define NOTE_D1_F 35
#define NOTE_D1 37
#define NOTE_D1_S 39
#define NOTE_E1_S 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_F1_S 46
#define NOTE_G1_F 46
#define NOTE_G1 49
#define NOTE_G1_S 52
#define NOTE_A1_F 52
#define NOTE_A1 55
#define NOTE_A1_S 58
#define NOTE_B1_F 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_C2_S 69
#define NOTE_D2_F 69
#define NOTE_D2 73
#define NOTE_D2_S 78
#define NOTE_E2_F 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_F2_S 93
#define NOTE_G2_F 93
#define NOTE_G2 98
#define NOTE_G2_S 104
#define NOTE_A2_F 104
#define NOTE_A2 110
#define NOTE_A2_S 117
#define NOTE_B2_F 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_C3_S 139
#define NOTE_D3_F 139
#define NOTE_D3 147
#define NOTE_D3_S 156
#define NOTE_E3_F 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_F3_S 185
#define NOTE_G3_F 185
#define NOTE_G3 196
#define NOTE_G3_S 208
#define NOTE_A3_F 208
#define NOTE_A3 220
#define NOTE_A3_S 233
#define NOTE_B3_F 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_C4_S 277
#define NOTE_D4_F 277
#define NOTE_D4 294
#define NOTE_D4_S 311
#define NOTE_E4_F 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_F4_S 370
#define NOTE_G4_F 370
#define NOTE_G4 392
#define NOTE_G4_S 415
#define NOTE_A4_F 415
#define NOTE_A4 440
#define NOTE_A4_S 466
#define NOTE_B4_F 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_C5_S 554
#define NOTE_D5_F 554
#define NOTE_D5 587
#define NOTE_D5_S 622
#define NOTE_E5_F 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_F5_S 740
#define NOTE_G5_F 740
#define NOTE_G5 784
#define NOTE_G5_S 831
#define NOTE_A5_F 831
#define NOTE_A5 880
#define NOTE_A5_S 932
#define NOTE_B5_F 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_C6_S 1109
#define NOTE_D6_F 1109
#define NOTE_D6 1175
#define NOTE_D6_S 1245
#define NOTE_E6_F 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_F6_S 1480
#define NOTE_G6_F 1480
#define NOTE_G6 1568
#define NOTE_G6_S 1661
#define NOTE_A6_F 1661
#define NOTE_A6 1760
#define NOTE_A6_S 1865
#define NOTE_B6_F 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_C7_S 2217
#define NOTE_D7_F 2217
#define NOTE_D7 2349
#define NOTE_D7_S 2489
#define NOTE_E7_F 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_F7_S 2960
#define NOTE_G7_F 2960
#define NOTE_G7 3136
#define NOTE_G7_S 3322
#define NOTE_A7_F 3322
#define NOTE_A7 3520
#define NOTE_A7_S 3729
#define NOTE_B7_F 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_C8_S 4435
#define NOTE_D8_F 4435
#define NOTE_D8 4699
#define NOTE_D8_S 4978
#define NOTE_REST 0
#define NOTE_LEN_4 720
#define NOTE_LEN_2 1440 // NOTE_LEN_4 * 2
#define NOTE_LEN_1 2880 // NOTE_LEN_4 * 4
#define NOTE_LEN_8 360 // NOTE_LEN_4 / 2
#define NOTE_LEN_16 180 // NOTE_LEN_4 / 4
#define NOTE_LEN_32 90 // NOTE_LEN_4 / 8
#define NOTE_LEN_2_DOT 2160 // NOTE_LEN_2 * 1.5
#define NOTE_LEN_4_DOT 1080 // NOTE_LEN_4 * 1.5
#define NOTE_LEN_8_DOT 540 // NOTE_LEN_8 * 1.5
#define NOTE_LEN_16_DOT 270 // NOTE_LEN_16 * 1.5
#define NOTE_LEN_32_DOT 135 // NOTE_LEN_32 * 1.5
#define NOTE_LEN_4_TRIPLET 240 // NOTE_LEN_4 / 3
#define NOTE_LEN_8_TRIPLET 120 // NOTE_LEN_8 / 3
#define NOTE_LEN_16_TRIPLET 60 // NOTE_LEN_16 / 3
#define NOTE_LEN_32_TRIPLET 30 // NOTE_LEN_32 / 3
/*
재생 가능한 곡 리스트
*/
typedef enum _Score {
GREEN_SLEEVES = 0,
MINIONS_0,
} Score;
/*
음의 높이와 길이
*/
typedef struct _Melody {
unsigned int pitch;
unsigned int len;
} Melody;
/*
노래하는 클래스
*/
class Muze {
public:
// 핀 번호
Muze(int pin);
// 핀 번호, 재생할 곡
Muze(int pin, Score score);
public:
// 메인 루프에서 호출하면 재생된다.
boolean play();
// 곡의 빠르기를 지정
void setTempo(unsigned int tempo);
// 재생할 곡을 선
void setScore(Score score);
// 재생 중인가?
bool isPlaying();
private:
// 핀 번호
int _pin;
// 음표 데이터 배열
Melody* _melody;
// 데이터의 크기
unsigned int _melody_size;
// 템포
unsigned int _tempo = 100;
// 데이터의 현재 재생 인덱스
unsigned int _cue = 0;
// 현재 시간, 다음 재생 이벤트 발생 시간
unsigned long _current_ts = 0, _next_ts = 0;
// 재생 중?
bool _isPlaying;
// 소리 발생
void _buzz();
// 재생 시간 계산
unsigned long _duration(unsigned long len);
};
#endif