2024-04-01
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doc/04_3d.md
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# 3D
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## Shape3D < Node
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## MeshView < Shape3D
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## Box < Shape3D
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## Cylinder < Shape3D
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## Sphere < Shape3D
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## Mesh
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## TriangleMesh
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## PerspectiveCamera
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## PointLight
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## AmbientLight
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## PhongMaterial < Material
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* diffuse color
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* diffuse map
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* specular map
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* specular color
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* specular power
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* bump map / normal map
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* self-illumination map
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